﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ThouShaltNotBrick.Logic.GeneralObjects
{
    public sealed class UpdateReturnValue
    {
        #region Properties
        #region IsLifeLost
        /// <summary>
        /// IsLifeLost property.
        /// </summary>
        public bool IsLifeLost { get; private set; }
        #endregion
        #endregion

        #region Constructors
        public UpdateReturnValue(
            bool pIsLifeLost)
        {
            IsLifeLost = pIsLifeLost;
        }
        #endregion
    }
}